Keeping Things Posted pt5
it's been a fair while since the last one of these i made, and among the things i remember changing (there's been a lot), i added 5 more skills, skills now cap out at 7, perk trees are no longer locked, and here are more of them, ammo got expanded/added, a buncha weapons got tweaked or overhauled, namely flamethrowers no longer just shoot fire and tie into the specialty munitions concept, chassis like the coupe and super car got tweaks and.. a lot more. we're back to creating more work for ourselves comrades but thats kinda just how i be sometimes. still need to finish cybernetics cause i gotthe rejection system down pat, mostly, it's working it out. then there's also non-human crew members i gotta work out but thats future me's problem
Files
Get The Ongoing Fuckfest that is Red Earth
The Ongoing Fuckfest that is Red Earth
A cyberpunk and steelpunk actual vehicle combat wargame ttrpg.
Status | In development |
Category | Physical game |
Author | Mistres-Lex |
Genre | Role Playing |
Tags | Cyberpunk, miniatures, Multiplayer, Post-apocalyptic, Sci-fi, Tabletop, Tabletop role-playing game, Vehicles, wargame |
More posts
- Keeping Things Posted pt6Apr 21, 2024
- Keeping Things Posted pt4Oct 26, 2023
- Keeping Things Posted pt3Sep 11, 2023
- Keeping Things Posted pt2Jul 08, 2023
- Keeping Things PostedMay 22, 2023
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